Search found 5 matches

by DrWeirdfinger
Thu Sep 20, 2018 8:22 pm
Forum: Showcase
Topic: No one has posted anything since 2017
Replies: 2
Views: 193

Re: No one has posted anything since 2017

I was more referencing that people might not be posting because something isn't finished. I've only started learning the program myself. But yes, busy happens. I have a kid now, so yeah, priorities. I get it. Just hope people aren't losing touch with their creativity.
-Cheers
by DrWeirdfinger
Mon Sep 10, 2018 5:10 am
Forum: Showcase
Topic: No one has posted anything since 2017
Replies: 2
Views: 193

No one has posted anything since 2017

Wow. real active here. I hope you all are working on your animations and didn't just give up on the software
by DrWeirdfinger
Sat Feb 11, 2017 6:01 pm
Forum: Editor
Topic: repeated crashes, huge slowdown (RESOLVED: reduce mesh complexity )
Replies: 4
Views: 589

Re: repeated crashes, huge slowdown

To be fair, I didn't mean to have so many triangles. So, my bad. Thank you though
by DrWeirdfinger
Thu Jan 19, 2017 2:48 am
Forum: Editor
Topic: repeated crashes, huge slowdown (RESOLVED: reduce mesh complexity )
Replies: 4
Views: 589

Re: repeated crashes, huge slowdown

I performed boundary remesh and it looks like I had too many triangles. Thank you.
by DrWeirdfinger
Wed Jan 18, 2017 8:04 pm
Forum: Editor
Topic: repeated crashes, huge slowdown (RESOLVED: reduce mesh complexity )
Replies: 4
Views: 589

repeated crashes, huge slowdown (RESOLVED: reduce mesh complexity )

In the last 48 hours, every time I click to drag in any mode, there is a 3 second delay that staggers the bones or whatever I'm controlling, and then I have to close the program, without saving when it decides to not respond.