Search found 3 matches

by rzero
Wed May 03, 2017 6:22 am
Forum: Editor
Topic: Import and transfer animation?
Replies: 3
Views: 5326

Re: Import and transfer animation?

Thanks, those workarounds don't sound too dumb :)

I didn't realize you could just export the entire project (I'm on Mac), that's not a bad solution.
by rzero
Tue May 02, 2017 11:55 am
Forum: Editor
Topic: Import and transfer animation?
Replies: 3
Views: 5326

Import and transfer animation?

I see 'Rig Import and Transfer' in the features list and in the docs, which is great.

Is it also possible to retarget animations this way?

For example, could I export the rig AND the animations of a character, and then import it all to another character?
by rzero
Tue May 02, 2017 11:06 am
Forum: Runtimes
Topic: Limits to Sprite Frame Manager and item swapping
Replies: 1
Views: 3848

Limits to Sprite Frame Manager and item swapping

I'm evaluating the trial version of Creature, and I have some questions about the limits of the item swapping system. Let's say I start with a human character with body parts all in one sprite atlas image. Then, in the Sprite Frame Manager of the Creature editor, I import images for sprite swapping,...