Creature Pro Windows User Experience
Re: Creature Pro Windows User Experience
Hello,
I will fix the decimal input issue for the next update
With regard to FPS playback, I think it is something that happens on certain systems, will need more investigation into that.
Having said that, I am working on adding more meshing operations you mentioned in the previous post, that will come first for the next few updates as well so stay tuned
Cheers
I will fix the decimal input issue for the next update
With regard to FPS playback, I think it is something that happens on certain systems, will need more investigation into that.
Having said that, I am working on adding more meshing operations you mentioned in the previous post, that will come first for the next few updates as well so stay tuned
Cheers
Re: Creature Pro Windows User Experience
Hello,
1) Multi-select for Animation Spline Knots will be in for the next update
2) There will be more bug + usability fixes for the Animation Spline Knots view in general
Cheers!
1) Multi-select for Animation Spline Knots will be in for the next update
2) There will be more bug + usability fixes for the Animation Spline Knots view in general
Cheers!
Re: Creature Pro Windows User Experience
Very nice
Re: Creature Pro Windows User Experience
Hey!
After a bit of a pause, I'm back to animating stuff. And it feels good! The fixes and improvements you made really make a difference and the program is so much more stable now
About the 30 fps bug, unfortunately it still exists and it makes working in 30 fps impossible ... Any news on that?
EDIT:
Also, what exactly do the two different gap step settings do? Does it skip frames?
After a bit of a pause, I'm back to animating stuff. And it feels good! The fixes and improvements you made really make a difference and the program is so much more stable now
About the 30 fps bug, unfortunately it still exists and it makes working in 30 fps impossible ... Any news on that?
EDIT:
Also, what exactly do the two different gap step settings do? Does it skip frames?
Re: Creature Pro Windows User Experience
Hello,
I will need to take a look at the 30 fps issue, on my end I haven't been able to replicate that bug yet unfortunately. Having said that, you can actually adjust playback speed dynamically in your Game Engine runtimes ( you can set the playback speed directly ) so you can make it playback at any speed you want.
The gap step controls the sample frequency, the higher the gap step, the smaller the file size at the expense of trading off lower sample frequency. It is a form of lossy animation compression. Please watch the latest video on Game Engine Export on the channel to learn about it more:
https://youtu.be/pLUoZ8dnBEE
Cheers
I will need to take a look at the 30 fps issue, on my end I haven't been able to replicate that bug yet unfortunately. Having said that, you can actually adjust playback speed dynamically in your Game Engine runtimes ( you can set the playback speed directly ) so you can make it playback at any speed you want.
The gap step controls the sample frequency, the higher the gap step, the smaller the file size at the expense of trading off lower sample frequency. It is a form of lossy animation compression. Please watch the latest video on Game Engine Export on the channel to learn about it more:
https://youtu.be/pLUoZ8dnBEE
Cheers
Re: Creature Pro Windows User Experience
Thanks for the answer!
I know about the playback speed in the engine, but it's a problem when working on the animation and trying to preview it in that speed.
At the moment I'm using 60 fps anyways but I thought you should know.
Thanks for the link, too. Sounds like a great thing
One more thing I just realized, it's quite inpractical and causes unnecessary work that when shifting animation keyframes, they are reset to linear. Editing would be so much more straight-forward and it would save much reworking if the current spline setup would be converted.
Keep up the great work =)
I know about the playback speed in the engine, but it's a problem when working on the animation and trying to preview it in that speed.
At the moment I'm using 60 fps anyways but I thought you should know.
Thanks for the link, too. Sounds like a great thing
One more thing I just realized, it's quite inpractical and causes unnecessary work that when shifting animation keyframes, they are reset to linear. Editing would be so much more straight-forward and it would save much reworking if the current spline setup would be converted.
Keep up the great work =)
Re: Creature Pro Windows User Experience
Hello,
Yes actually quite a few users requested it to be set to linear when shifting
Making it preserve the current spline setup is definitely possible but a bit more complicated to do 100% right, I will need to think about that problem as a whole to address it.
Cheers
Yes actually quite a few users requested it to be set to linear when shifting
Making it preserve the current spline setup is definitely possible but a bit more complicated to do 100% right, I will need to think about that problem as a whole to address it.
Cheers
Re: Creature Pro Windows User Experience
Oh, okay...
Can't really understand why.. maybe you have an idea on how to deal with it.
Can't really understand why.. maybe you have an idea on how to deal with it.
Re: Creature Pro Windows User Experience
Unfortunately, I'm still experiencing lots of crashes when animating, both when moving or editing keys and/or splines.
Meshing and Rigging worked pretty reliable now, but often it crashes within the first or second thing I do in animation mode, it's literally crashing every 3 minutes right now
Meshing and Rigging worked pretty reliable now, but often it crashes within the first or second thing I do in animation mode, it's literally crashing every 3 minutes right now
Re: Creature Pro Windows User Experience
Hello,
Can you send over your project via dropbox and PM me a link or tell me the exact steps so that I can replicate your steps?
I need to know the exact causes of the crash so that I can fix it for you.
Thanks
Can you send over your project via dropbox and PM me a link or tell me the exact steps so that I can replicate your steps?
I need to know the exact causes of the crash so that I can fix it for you.
Thanks