Release 3.58
Posted: Thu Feb 21, 2019 4:13 am
Release Notes
Move Meshes Around in Atlas Texture You can now move your mesh regions around in your Atlas Texture. In Mesh Mode -> Import Picture -> Move Selected Mesh
Meshes Preserved when Atlas Enlarging/Shrinking During Enlarging/Shrinking of the Texture Atlas, mesh data/settings are now preserved
Easier Region Color Animation Red, Green, Blue and Alpha values now appear in the inspector view when a Region Mesh is selected allowing for easier color animation
Better Region Keyframe Timeline Handling Various fixes + improvements for setting keyframe values of Region Mesh Motors in the Keys/Knots Timeline Panel
Hotkey for Keyframe input in Timeline Pressing 'k' will enter a new keyframe in the Keys/Knots Timeline Panel
Breakdown Keys works for Mesh Motors Breakdown Knots/Keys in the Timeline panel now also work for a selected Mesh Motor
Copy/Paste Mesh Motor Values Copy/Paste of Motor values now work for Mesh Motors as well
Move Meshes Around in Atlas Texture You can now move your mesh regions around in your Atlas Texture. In Mesh Mode -> Import Picture -> Move Selected Mesh
Meshes Preserved when Atlas Enlarging/Shrinking During Enlarging/Shrinking of the Texture Atlas, mesh data/settings are now preserved
Easier Region Color Animation Red, Green, Blue and Alpha values now appear in the inspector view when a Region Mesh is selected allowing for easier color animation
Better Region Keyframe Timeline Handling Various fixes + improvements for setting keyframe values of Region Mesh Motors in the Keys/Knots Timeline Panel
Hotkey for Keyframe input in Timeline Pressing 'k' will enter a new keyframe in the Keys/Knots Timeline Panel
Breakdown Keys works for Mesh Motors Breakdown Knots/Keys in the Timeline panel now also work for a selected Mesh Motor
Copy/Paste Mesh Motor Values Copy/Paste of Motor values now work for Mesh Motors as well