Updates for new version
Fixing Add Region Mesh bug in Rig mode Making the mesh added in the correct layering order in Rig Mode. Display issue fix.
Release 3.72
Re: Release 3.72
Wasn't sure, if I am on the latest version, because in the "About Creature Pro" is written "Copyright (c) 2018 ..." and couldn't see the date, when the latest update was. But I am glad this software is still supported.
When trying to convert Spine-JSON 3.8.99 files, I got the follwoing error:
ERROR: No default skins key found!
ERROR: Conversion Failed.
I know, it can be hard to keep up with the Spine API. You are nearly my only hope to get a Spine file correctly into FBX.
Thanks for help.
Was also trying the DragonBone-Dragon and got this error:
INFO: Total Mesh Regions created: 38
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: tail
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: bozixia
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: bozishang
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: tou
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: chibangR2
SUCCESS: New Project created in: G:\Test Exporte\DragonBonesDragon\DragonBonesDragonCreaturePrj.creaProj
When trying to convert Spine-JSON 3.8.99 files, I got the follwoing error:
ERROR: No default skins key found!
ERROR: Conversion Failed.
I know, it can be hard to keep up with the Spine API. You are nearly my only hope to get a Spine file correctly into FBX.
Thanks for help.
Was also trying the DragonBone-Dragon and got this error:
INFO: Total Mesh Regions created: 38
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: tail
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: bozixia
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: bozishang
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: tou
WARNING: Mesh attachment not supported, add manually in project when done. Cannot add: chibangR2
SUCCESS: New Project created in: G:\Test Exporte\DragonBonesDragon\DragonBonesDragonCreaturePrj.creaProj
Re: Release 3.72
Hello,
Sorry Spine does not use standard methods for rigging and mesh skinning so it is not possible for this feature to work with their file format completely.
Thanks
Sorry Spine does not use standard methods for rigging and mesh skinning so it is not possible for this feature to work with their file format completely.
Thanks