New Fancy UE4 Runtimes by GPen!

Discuss issues pertaining to the various game/web runtimes of Creature here.
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chong
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Joined: Thu Feb 19, 2015 2:21 am

New Fancy UE4 Runtimes by GPen!

Post by chong » Mon Sep 28, 2015 9:18 am

Thanks to the hardwork of God of the Pen, the UE4 Creature runtimes have gained some very powerful features:

- State Machine driven by UE4's Gui System

- Enhanced Animation Clip Preview

and much much more!

Also the Creature runtimes now provide a CreatureMeshComponent for use in your UE4 objects :)

Here is a preview of what to expect:
https://www.youtube.com/watch?v=L4B4Tit ... e=youtu.be

The change will be merged into the main branch soon.
In the meantime, you can check out God of the Pen's Creature Editor Runtimes here:
https://github.com/ldl19691031/Creature ... WithEditor

Cheers!

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