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Running G:/UnrealEngine/Epic Games/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe SpaceCombatGameDemo Development Win64 -project="G:/Unreal Engine Development/Projects/SpaceCombatGameDemo/SpaceCombatGameDemo.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
@progress pop
Performing 3 actions (4 in parallel)
Module.CreaturePlugin.cpp
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureCore.cpp(116): error C2838: 'EditorPreview': illegal qualified name in member declaration
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureCore.cpp(116): error C2065: 'EditorPreview': undeclared identifier
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(449): error C2838: 'EditorPreview': illegal qualified name in member declaration
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(449): error C2065: 'EditorPreview': undeclared identifier
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(1005): error C2838: 'EditorPreview': illegal qualified name in member declaration
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(1005): error C2065: 'EditorPreview': undeclared identifier
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(1006): error C3536: 'not_editor_mode': cannot be used before it is initialized
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(1084): error C2838: 'EditorPreview': illegal qualified name in member declaration
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(1084): error C2065: 'EditorPreview': undeclared identifier
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureMeshComponent.cpp(1085): error C3536: 'not_editor_mode': cannot be used before it is initialized
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CustomProceduralMeshComponent.cpp(688): error C2838: 'EditorPreview': illegal qualified name in member declaration
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CustomProceduralMeshComponent.cpp(688): error C2065: 'EditorPreview': undeclared identifier
G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CustomProceduralMeshComponent.cpp(689): error C3536: 'not_editor_mode': cannot be used before it is initialized
ERROR: UBT ERROR: Failed to produce item: G:\Unreal Engine Development\Projects\SpaceCombatGameDemo\Plugins\CreaturePlugin\Binaries\Win64\UE4Editor-CreaturePlugin.dll