UE4.15 Ready

Discuss issues pertaining to the various game/web runtimes of Creature here.
Post Reply
chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

UE4.15 Ready

Post by chong » Thu Feb 16, 2017 7:13 am

Hello all,

The UE4 plugin is now UE4.15 compliant! Enjoy.

https://github.com/kestrelm/Creature_UE4

Cheers

lion
Posts: 26
Joined: Fri Dec 09, 2016 2:45 am

Re: UE4.15 Ready

Post by lion » Wed May 24, 2017 8:13 am

the plugin is crash on Mac.it may be because creatureToolsDetails.h and creatureToolsDetails.cpp import function from dll.

Post Reply