Does Creature runtime support PS/XBOX/Switch?

Discuss issues pertaining to the various game/web runtimes of Creature here.
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lion
Posts: 26
Joined: Fri Dec 09, 2016 2:45 am

Does Creature runtime support PS/XBOX/Switch?

Post by lion » Fri May 26, 2017 3:39 am

Does Creature runtime support PS/XBOX/Switch?

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: Does Creature runtime support PS/XBOX/Switch?

Post by chong » Fri May 26, 2017 4:43 am

Hello,

For PS and Xbox: Yes, there are already quite a few Game Studios deploying CreaturePlugin UE4 on them :)

For Switch: It should work, the code is portable ( it already runs on all the other consoles ). Let me know if you encounter any issues.

Cheers

lion
Posts: 26
Joined: Fri Dec 09, 2016 2:45 am

Re: Does Creature runtime support PS/XBOX/Switch?

Post by lion » Fri May 26, 2017 6:15 am

chong wrote:
Fri May 26, 2017 4:43 am
Hello,

For PS and Xbox: Yes, there are already quite a few Game Studios deploying CreaturePlugin UE4 on them :)

For Switch: It should work, the code is portable ( it already runs on all the other consoles ). Let me know if you encounter any issues.

Cheers
Thanks

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