Newly checked in feature on GitHub, In-Game IK via the new IK Packets framework:
https://twitter.com/KestrelmMoon/status ... 4076824576
You can create IK Packets which allow you to target 2 bones for in game real-time IK.
Any number of IK Packets can be created and made to target a generic Unity transform object.
Discuss issues pertaining to the various game/web runtimes of Creature here.
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