Problems that force the program to quit when using the Warps feature

Discuss issues pertaining to the various game/web runtimes of Creature here.
Post Reply
SDP
Posts: 1
Joined: Sat Feb 03, 2018 7:26 am

Problems that force the program to quit when using the Warps feature

Post by SDP » Sat Feb 03, 2018 7:28 am

Hello

I am now testing a number of features using the Limited Time Unlocked Trial version before I buy the Creature license.

There is a problem now when using [Warps] feature of [Animate].

The program is forcibly terminated as soon as the 'Done' button is pressed after 'Edit Warp'.

I want to know how to solve this problem.

Thanks

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: Problems that force the program to quit when using the Warps feature

Post by chong » Sat Feb 03, 2018 9:17 am

Hello,

The Warps functionality is getting phased out in favour of using Animation Controllers and Mesh Grid/Poly Motors to do 3D Head-type movements. This new approach is a lot more powerful + flexible and will be the officially supported method moving forwards.

Please read + watch tutorials on Animation Controllers on the youtube channel and docs page to learn about this :)

Cheers

jojo wu
Posts: 4
Joined: Fri Feb 22, 2019 5:43 am

Re: Problems that force the program to quit when using the Warps feature

Post by jojo wu » Sat Feb 23, 2019 8:24 am

Hello

I have the same problem.
Is there a solution?

Thank you

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: Problems that force the program to quit when using the Warps feature

Post by chong » Sat Feb 23, 2019 9:36 am

Hello,

Please use Animation Controllers + Mesh Grid/Poly Deform motors to accomplish face turning. It is a much more powerful + flexible solution.

Thanks

Post Reply