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Cocos creator support

Posted: Thu May 24, 2018 10:57 am
by servusdei
Hi,
Are you planning to support a runtime for Cocos creator ?
Thanks

Re: Cocos creator support

Posted: Thu May 24, 2018 3:40 pm
by chong
Actually I was looking into this before but could not find an easy way to render a general mesh ( points, indices, uvs ).
If you can find out how to do it easily, let me know ( for Cocos Creator )

Thanks

Re: Cocos creator support

Posted: Fri Aug 17, 2018 2:08 pm
by zmb998
like that:https://dragonbones.github.io/cn/downlo ... runLibrary
daraonbones Open Source in githu.it Support cocos creator
I hope creature to complete the support as soon as possible.

Re: Cocos creator support

Posted: Fri Aug 17, 2018 4:56 pm
by chong
Hello,

Do you know how to render a arbitrary mesh ( points, uvs, indices ) in their framework?
Some info on how to do that will be great.

Cheers

Re: Cocos creator support

Posted: Sat Aug 18, 2018 3:00 pm
by zmb998
Sorry, I am an art.
Fine arts like good tools, but do not know much about procedures.
Programmers never care about fine arts.
So....I don't know who can help you with the procedure

Re: Cocos creator support

Posted: Wed Dec 26, 2018 3:05 am
by chong
Experimental support for Cocos Creator is now available:
https://github.com/kestrelm/Creature_We ... cosCreator

Re: Cocos creator support

Posted: Sat Jan 05, 2019 4:12 pm
by zmb998
Thank you. It's great to hear that. And I hope to support layaAir

Re: Cocos creator support

Posted: Sun Jan 06, 2019 5:14 am
by chong
New tutorials for CocosCreator will be up soon! The runtime is already ready for Wechat Mini Game Engine :)

Re: Cocos creator support

Posted: Sun Jan 06, 2019 8:58 am
by zmb998
That's great. I'm going to have a project test in the near future.More than 1 billion players in Wechat Mini Games :lol:

Re: Cocos creator support

Posted: Fri Jan 18, 2019 4:00 am
by zmb998
tutorial its great :lol: