[UE4] Crash When Building Geometry
Posted: Tue Jul 24, 2018 8:44 pm
After updating UE4 and the Creature Plugin to 4.20 the UE4 editor crashes when building geometry anytime a creature mesh is placed in a map.
The project compiles with no errors and plays within the editor like normal.
The crash does not occur if the creature mesh is not ticked to be visible.
The project compiles with no errors and plays within the editor like normal.
The crash does not occur if the creature mesh is not ticked to be visible.