Updated from unreal 4.21 to 4.22-
"Could not find definition for module 'ShaderCore' (referenced via Target -> CreaturePlugin.Build.cs)"
Is there a solution for this?
Project not compiling- unreal 4.22
Re: Project not compiling- unreal 4.22
Did you grab the latest Creature UE4 runtimes? They were updated for UE4.22 just 2 days ago:
https://github.com/kestrelm/Creature_UE4
Those runtimes were updated and built successfully in UE4.22.
The ShaderCore dependency has been removed from the latest plugin's build.cs . You can double check that as well.
Thanks
https://github.com/kestrelm/Creature_UE4
Those runtimes were updated and built successfully in UE4.22.
The ShaderCore dependency has been removed from the latest plugin's build.cs . You can double check that as well.
Thanks
Re: Project not compiling- unreal 4.22
You can delete this thread.
My coder wants to apologize to you, it wasn't an issue with creature.
My coder wants to apologize to you, it wasn't an issue with creature.

Re: Project not compiling- unreal 4.22
No worries
The runtimes are constantly updated with each UE4 release so just check back on the GitHub page frequently 
Cheers


Cheers