But when I imported another one today.
It crashed after I opened the JSON file although it's a new project.
And my old project can't import too.
The same JSON file, no any change.
But i updated the runtime,is it related to this?
Code: Select all
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
UE4Editor_CreaturePlugin!CreatureModule::Creature::LoadFromData() [J:\UE\PROJECTS\RPG1\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureModule.cpp:955]
UE4Editor_CreaturePlugin!CreatureCore::LoadCreature() [J:\UE\PROJECTS\RPG1\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureCore.cpp:692]
UE4Editor_CreaturePlugin!CreatureCore::InitCreatureRender() [J:\UE\PROJECTS\RPG1\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureCore.cpp:359]
UE4Editor_CreaturePlugin!UCreatureAnimationAsset::GatherAnimationData() [J:\UE\PROJECTS\RPG1\Plugins\CreaturePlugin\Source\CreaturePlugin\Private\CreatureAnimationAsset.cpp:229]
UE4Editor_CreatureEditor!UCreatureAnimationAssetFactory::ImportSourceFile() [J:\UE\PROJECTS\RPG1\Plugins\CreaturePlugin\Source\CreatureEditor\Private\CreatureAnimationAssetFactory.cpp:88]
UE4Editor_CreatureEditor!UCreatureAnimationAssetFactory::FactoryCreateNew() [J:\UE\PROJECTS\RPG1\Plugins\CreaturePlugin\Source\CreatureEditor\Private\CreatureAnimationAssetFactory.cpp:41]
UE4Editor_UnrealEd
UE4Editor_AssetTools
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
user32
user32
UE4Editor_ApplicationCore
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll