[UE4] Blurry Meshes When in Motion?

Discuss issues pertaining to the various game/web runtimes of Creature here.
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mtmckenna
Posts: 2
Joined: Mon Dec 07, 2020 2:44 am

[UE4] Blurry Meshes When in Motion?

Post by mtmckenna » Mon Dec 07, 2020 5:05 am

Might just be my unfamiliarity with both Creature and UE4, but after following the Creature2D YouTube tutorial, my Creature meshes look great when static but appear blurry when I allow the player to move them via "AddMovementInput". I've tried turning off AA to no avail. Any ideas?

Thank you!

mtmckenna
Posts: 2
Joined: Mon Dec 07, 2020 2:44 am

Re: [UE4] Blurry Meshes When in Motion?

Post by mtmckenna » Mon Dec 07, 2020 5:19 am

Ah, turns out I had motion blur on my camera. Set it to zero, and I'm all good. Problem solved!

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