
When the character is in the middle of the screen, the mouth aligns correctly. When I move her left or right, the mouth becomes displaced.
I cannot figure out why this is happening. The mouth region has image swap enabled, but so do the eyes, which are also separate layers. Otherwise, it is set up just like any other layer, weighted to the same bone as the rest of the head. I tried using an Anchor Point and turning it to True in UE4, but this has no effect.
Help greatly appreciated!! I have been trying to fix this for a couple days to no avail, and I'm not sure I can use this software if the problem continues.