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Working on a puppet system in Godot using Morph Targets

Posted: Mon Jun 28, 2021 10:52 pm
by HeroicNate
I'm planning on combining morph targets with skin swapping to make a gamepad controlled puppet. This is my first basic prototype:
https://www.youtube.com/watch?v=E9yjvklg8Oo

Re: Working on a puppet system in Godot using Morph Targets

Posted: Tue Jun 29, 2021 1:38 pm
by chong
The dynamic look on your controller puppet is amazing! Pretty impressive stuff...

Cheers

Re: Working on a puppet system in Godot using Morph Targets

Posted: Tue Jun 29, 2021 8:13 pm
by HeroicNate
Thanks. That's just a set of four morph targets. I'm planning on breaking things into more pieces so that I can control the body, eyes, and some appendages separately.