Godot Runtimes
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- Posts: 2
- Joined: Wed Jul 04, 2018 7:33 pm
Godot Runtimes
I can't seem to get the runtimes module to compile with godot, "Warning: module 'creaturegodot' uses a deprecated can_build signature in its config.py file, it should be can_build(env, platform)." Does someone have a pre-compiled version? I can compile godot fine by itself, I only get the error message when dropping in the creature folder into the modules.
Re: Godot Runtimes
Hello,
Just change the config.py to the new signature:
I just checked in the change, you can sync and try again:
https://github.com/kestrelm/Creature_Go ... f58a8f683b
Just change the config.py to the new signature:
Code: Select all
def can_build(env, platform):
return True
https://github.com/kestrelm/Creature_Go ... f58a8f683b
Re: Godot Runtimes
Hello,
I did another code update, it compiles with the latest master branch on the godot engine GitHub now.
Thanks
I did another code update, it compiles with the latest master branch on the godot engine GitHub now.
Thanks
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- Posts: 2
- Joined: Wed Jul 04, 2018 7:33 pm
Re: Godot Runtimes
Works like a charm, thx.