After updating UE4 and the Creature Plugin to 4.20 the UE4 editor crashes when building geometry anytime a creature mesh is placed in a map.
The project compiles with no errors and plays within the editor like normal.
The crash does not occur if the creature mesh is not ticked to be visible.
[UE4] Crash When Building Geometry
Re: [UE4] Crash When Building Geometry
Hello,
Thank you for reporting the crash. I just checked in a fix:
https://github.com/kestrelm/Creature_UE4
Please sync and try again.
Thanks
Thank you for reporting the crash. I just checked in a fix:
https://github.com/kestrelm/Creature_UE4
Please sync and try again.
Thanks
Re: [UE4] Crash When Building Geometry
It works, thank you very much and for the quick service too.