Bone Weight Shortcut in Animate Mode

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Bone Weight Shortcut in Animate Mode

Post by atticnote » Sun Oct 07, 2018 7:46 pm


I frequently find in Animate Mode I need to go back and edit some bit of bone weighting that's slightly off. This means going back into Rig Mode then Bone sub-mode then finding and re-selecting the bone that was the problem then going into Weight sub-sub-mode. I think it would be nice if we could select a bone in animate mode then be able to return to bone weighting mode with one button press and still have the same bone selected. I get that Test Mode is meant for sorting out these problems, but it would be a nice efficient thing to have.


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Re: Bone Weight Shortcut in Animate Mode

Post by chong » Sun Oct 07, 2018 8:09 pm


There are actually keyboard shortcuts for it ( Ok, not one single hotkey but 2 :) )
In Rig Mode:

Bone Create: ALT + C

Bone Select: ALT + S

Bone Weight: ALT + W


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Re: Bone Weight Shortcut in Animate Mode

Post by furrfire » Wed Sep 11, 2019 9:30 pm

That isn't what atticnote was asking. But I can see why you thought that because of the thread topic talking about "shortcut".

He\she is asking for a way IN ANIMATION MODE, to select a bone and have a new option or way to warp into rig-mode bone weighting for that specific bone. That would be useful for sure, I like that suggestion. 8-)

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