Project not compiling- unreal 4.22

Discuss issues pertaining to the various game/web runtimes of Creature here.
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furrfire
Posts: 76
Joined: Fri May 04, 2018 4:33 am

Project not compiling- unreal 4.22

Post by furrfire » Fri Apr 05, 2019 9:38 am

Updated from unreal 4.21 to 4.22-
"Could not find definition for module 'ShaderCore' (referenced via Target -> CreaturePlugin.Build.cs)"

Is there a solution for this?

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: Project not compiling- unreal 4.22

Post by chong » Fri Apr 05, 2019 4:25 pm

Did you grab the latest Creature UE4 runtimes? They were updated for UE4.22 just 2 days ago:
https://github.com/kestrelm/Creature_UE4
Those runtimes were updated and built successfully in UE4.22.

The ShaderCore dependency has been removed from the latest plugin's build.cs . You can double check that as well.

Thanks

furrfire
Posts: 76
Joined: Fri May 04, 2018 4:33 am

Re: Project not compiling- unreal 4.22

Post by furrfire » Fri Apr 05, 2019 8:17 pm

You can delete this thread.
My coder wants to apologize to you, it wasn't an issue with creature. :oops:

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: Project not compiling- unreal 4.22

Post by chong » Sat Apr 06, 2019 1:56 am

No worries :) The runtimes are constantly updated with each UE4 release so just check back on the GitHub page frequently :)

Cheers

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