Elephant Model by onderonvermez (CC BY 4.0)
Author walk cycles, secondary motion and other forms of dynamic animation in a fraction of the time. Learn about the world of Creature3D here.
Read DocumentationWalk Cycles, Tail Animation, Ropes, Skin Sliding and Dynamic Flesh/Breathing Motion are a breeze with Creature3D's state of the art Procedural Motor System. Take full manual control by tweaking both keyframes and animation splines.
Easily rig your Characters via Auto or Manual Rigging Modes. Add bones, then pick between Auto Weight or Manual brush painting for your Skin Weights.
Import existing Motion Capture data and transfer all that dynamic, fluid motion quickly + easily onto your Character Rigs.
Export your animation as industry supported mainstream FBX or GLTF assets which can then be imported into Game Engines like UE4 or Unity.
( Alpha Version is 100% FREE. It gives you access to ALL Features and will expire when the Alpha Trial is over. Alpha Trial is expected to go on for a substantial duration.)
Please take note this is Alpha software and could contain bugs/glitches that might not run in a stable way while authoring various animation assets. You should be fully aware of the risks while running Alpha software. In no event shall the author of this Software be liable for any special, consequential, incidental or indirect damages whatsoever (including, without limitation, damages for loss of business profits, business interruption, loss of business information, or any other pecuniary loss) arising out of the use of or inability to use this product.
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