Search found 16 matches

by BitsySpider
Thu Oct 22, 2015 9:53 pm
Forum: Showcase
Topic: Bleach fanworks (updated)
Replies: 2
Views: 10167

Re: Bleach fanworks

Thanks! Wow you're giving me some bigger rig ideas when all I want to do is glue some meshes and press play! Speaking of bigger ideas, lip-sync + soft-bodies might get you cease and desist from your competitors! :lol: It's a slow day. :D

Thanks a lot for all that you do.

~Bitsy
by BitsySpider
Thu Oct 22, 2015 9:42 pm
Forum: Showcase
Topic: Bleach fanworks (updated)
Replies: 2
Views: 10167

Bleach fanworks (updated)

Here are some GIFs of mine done in Creature. Be advised that you may have to be a Bleach manga/anime fan to enjoy them :lol: : http://orig08.deviantart.net/3871/f/2015/296/2/9/animation_loop___based_ichigo_by_makinganeffort-d9e4unc.gif http://orig10.deviantart.net/9cfe/f/2015/293/2/0/animation_loop_...
by BitsySpider
Wed Oct 21, 2015 4:47 am
Forum: Editor
Topic: Pheasant Alive: An Animated Journey with Creature!
Replies: 1
Views: 4258

Re: Pheasant Alive: An Animated Journey with Creature!

You have an amazing software, that's for sure. Soft bodies are so much fun to work with in Creature but soft bodies certainly make looping an animation with precision difficult even with the help of the loop analysis which is a cool thing in itself. 8-) Awesome music with this pheasant demo-- it rem...
by BitsySpider
Fri Oct 16, 2015 7:45 pm
Forum: Editor
Topic: Knot understanding
Replies: 4
Views: 7142

Re: Knot understanding

Sounds good! :lol:

Thank you!

~Bitsy
by BitsySpider
Fri Oct 16, 2015 7:41 pm
Forum: Editor
Topic: Knot understanding
Replies: 4
Views: 7142

Re: Knot understanding

That was my general understanding of tangents too but I appreciate your thorough explanation as a refresher for me-- at least I now know I'm not off my rocker. :lol: Here's the weird part though. I can select a non-tangent knot and it will still give me the dialog box about selecting a non-tangent k...
by BitsySpider
Fri Oct 16, 2015 6:29 pm
Forum: Editor
Topic: Knot understanding
Replies: 4
Views: 7142

Knot understanding

I don't have any bugs to report for a change, but I have a question for you: When I set interpolation on animation knots, some of the time I get the dialog box "Select a non-tangent knot to perform the operation." I'm not sure what makes a knot tangent inside creature and why it matters that I pick ...
by BitsySpider
Thu Oct 15, 2015 10:36 pm
Forum: Editor
Topic: IK lag (with demonstration)
Replies: 4
Views: 6883

Re: IK lag (with demonstration)

That's awesome to hear! I'm glad I could help as always. It looks like you're ahead of schedule on some things. I love what you're doing with Creature.

~Bitsy
by BitsySpider
Thu Oct 15, 2015 5:53 pm
Forum: Editor
Topic: IK lag (with demonstration)
Replies: 4
Views: 6883

IK lag (with demonstration)

For example, take a simple biped rig inside creature with this hierarchy: Hip (root bone) :arrow: :arrow: Chest :arrow: :arrow: :arrow: :arrow:Arm1 (2 bones with IK) :arrow: :arrow: :arrow: :arrow:Arm2 (2 bones with IK) :arrow: :arrow: Leg1 (2 bones with IK) :arrow: :arrow: Leg2 (2 bones with IK) Tr...
by BitsySpider
Sun Oct 04, 2015 11:12 pm
Forum: Editor
Topic: Image Packer not packing
Replies: 8
Views: 10706

Re: Image Packer not packing

This issue has me stumped pretty good since importing those png images to other programs works as expected. I guess going nuclear on the import functionality would be the most effective as you stated. :)

Thanks for all that you do!

~Bitsy
by BitsySpider
Sun Oct 04, 2015 7:32 pm
Forum: Editor
Topic: Image Packer not packing
Replies: 8
Views: 10706

Re: Image Packer not packing

I hit this issue hard again today and have reached a conclusion. :D Below are three images of circles. Image 1 will import with a black matte inside Creature. Image 2 will import with proper transparency. Image 3 will also import with proper transparency. 1) http://i58.tinypic.com/2eap9ug.png 2) htt...