Search found 8 matches
- Mon Nov 18, 2019 4:44 pm
- Forum: Runtimes
- Topic: AppGameKit support
- Replies: 5
- Views: 16212
Re: AppGameKit support
Hello, If they already support FBX files, then you can just export from Creature a FBX animation asset and it should work in their engine. Thanks Hi, thanks for the info! For that matter, is there no benefit of having a runtime like Unreal and Unity? Because they also work with fbx so I am just cur...
- Fri Nov 15, 2019 8:49 am
- Forum: Runtimes
- Topic: AppGameKit support
- Replies: 5
- Views: 16212
Re: AppGameKit support
From what I know and experience, AppGameKit support 3D mesh/vertices deformation trough fbx files. Since updated (Studio) version is out, Creature support would be great addition to this already phenomenal software.
- Wed Nov 13, 2019 4:08 pm
- Forum: Runtimes
- Topic: AppGameKit support
- Replies: 5
- Views: 16212
AppGameKit support
Hello, I was wondering what is necessary for developer of Creature to make a runtime/plugin for AppGameKit? AppGameKit is an awesome game developer tool, it has poor support for Spriter and somewhere good support for super expensive Spine, and was wondering if there is any possibility to give a Crea...
- Thu Mar 29, 2018 11:42 pm
- Forum: Runtimes
- Topic: Construct 3 support
- Replies: 10
- Views: 16418
Re: Construct 3 support
Hi Chong, have you check their sdk manual page?
https://www.construct.net/rs/make-games ... /addon-sdk
https://www.construct.net/rs/make-games ... /addon-sdk
- Thu Nov 10, 2016 12:50 pm
- Forum: Runtimes
- Topic: Clickteam Fusion 2.5?
- Replies: 4
- Views: 7495
Re: Clickteam Fusion 2.5?
Hello, Does Clickteam Fusion support mesh rendering? If you will like to post and contact them on their forums to communicate with me that will be great. Cheers I ask your question on their forum and the answer is no. However they said that nothing prevents you to implement it on your own. I guess ...
- Wed Nov 09, 2016 8:25 am
- Forum: Runtimes
- Topic: Clickteam Fusion 2.5?
- Replies: 4
- Views: 7495
Clickteam Fusion 2.5?
Hi Chong!
Have you consider making a runtime for Clickteam Fusion?
Have you consider making a runtime for Clickteam Fusion?
- Tue Apr 12, 2016 1:14 am
- Forum: Runtimes
- Topic: GAME MAKER STUDIO
- Replies: 27
- Views: 39355
Re: GAME MAKER STUDIO
Hello, Unfortunately I do not have a license for GameMaker studio. Also, I took a look at their docs and am not quite sure if they have general mesh support (uvs, points vertices) required for mesh deformation in Creature. If somebody can shed some light on the issue that will be great. Cheers What...
- Mon Apr 11, 2016 11:28 pm
- Forum: Runtimes
- Topic: GAME MAKER STUDIO
- Replies: 27
- Views: 39355
Re: GAME MAKER STUDIO
Still nothing? :\
It's very hard to believe that only Optpix Spritestudio and Spine have runtime for Game maker studio...
It's very hard to believe that only Optpix Spritestudio and Spine have runtime for Game maker studio...