Search found 8 matches

by psychoanima
Mon Nov 18, 2019 4:44 pm
Forum: Runtimes
Topic: AppGameKit support
Replies: 5
Views: 16212

Re: AppGameKit support

Hello, If they already support FBX files, then you can just export from Creature a FBX animation asset and it should work in their engine. Thanks Hi, thanks for the info! For that matter, is there no benefit of having a runtime like Unreal and Unity? Because they also work with fbx so I am just cur...
by psychoanima
Fri Nov 15, 2019 8:49 am
Forum: Runtimes
Topic: AppGameKit support
Replies: 5
Views: 16212

Re: AppGameKit support

From what I know and experience, AppGameKit support 3D mesh/vertices deformation trough fbx files. Since updated (Studio) version is out, Creature support would be great addition to this already phenomenal software.
by psychoanima
Wed Nov 13, 2019 4:08 pm
Forum: Runtimes
Topic: AppGameKit support
Replies: 5
Views: 16212

AppGameKit support

Hello, I was wondering what is necessary for developer of Creature to make a runtime/plugin for AppGameKit? AppGameKit is an awesome game developer tool, it has poor support for Spriter and somewhere good support for super expensive Spine, and was wondering if there is any possibility to give a Crea...
by psychoanima
Thu Mar 29, 2018 11:42 pm
Forum: Runtimes
Topic: Construct 3 support
Replies: 10
Views: 16418

Re: Construct 3 support

Hi Chong, have you check their sdk manual page?

https://www.construct.net/rs/make-games ... /addon-sdk
by psychoanima
Thu Nov 10, 2016 12:50 pm
Forum: Runtimes
Topic: Clickteam Fusion 2.5?
Replies: 4
Views: 7495

Re: Clickteam Fusion 2.5?

Hello, Does Clickteam Fusion support mesh rendering? If you will like to post and contact them on their forums to communicate with me that will be great. Cheers I ask your question on their forum and the answer is no. However they said that nothing prevents you to implement it on your own. I guess ...
by psychoanima
Wed Nov 09, 2016 8:25 am
Forum: Runtimes
Topic: Clickteam Fusion 2.5?
Replies: 4
Views: 7495

Clickteam Fusion 2.5?

Hi Chong!

Have you consider making a runtime for Clickteam Fusion?
by psychoanima
Tue Apr 12, 2016 1:14 am
Forum: Runtimes
Topic: GAME MAKER STUDIO
Replies: 27
Views: 39355

Re: GAME MAKER STUDIO

Hello, Unfortunately I do not have a license for GameMaker studio. Also, I took a look at their docs and am not quite sure if they have general mesh support (uvs, points vertices) required for mesh deformation in Creature. If somebody can shed some light on the issue that will be great. Cheers What...
by psychoanima
Mon Apr 11, 2016 11:28 pm
Forum: Runtimes
Topic: GAME MAKER STUDIO
Replies: 27
Views: 39355

Re: GAME MAKER STUDIO

Still nothing? :\

It's very hard to believe that only Optpix Spritestudio and Spine have runtime for Game maker studio...