Search found 953 matches

by chong
Mon Apr 08, 2019 9:27 pm
Forum: Editor
Topic: Json filesize
Replies: 1
Views: 29

Re: Json filesize

Hello, Actually file sizes for Creature can be very tiny and smaller than Spine. There are 3 types of export formats Creature supports: 1) JSON 2) Flatbuffers Binary 3) CreaturePack ( the most optimal + compact ) In addition to that, each of these formats also has a wide variety of animation compres...
by chong
Sat Apr 06, 2019 1:56 am
Forum: Runtimes
Topic: Project not compiling- unreal 4.22
Replies: 3
Views: 35

Re: Project not compiling- unreal 4.22

No worries :) The runtimes are constantly updated with each UE4 release so just check back on the GitHub page frequently :)

Cheers
by chong
Fri Apr 05, 2019 4:25 pm
Forum: Runtimes
Topic: Project not compiling- unreal 4.22
Replies: 3
Views: 35

Re: Project not compiling- unreal 4.22

Did you grab the latest Creature UE4 runtimes? They were updated for UE4.22 just 2 days ago: https://github.com/kestrelm/Creature_UE4 Those runtimes were updated and built successfully in UE4.22. The ShaderCore dependency has been removed from the latest plugin's build.cs . You can double check that...
by chong
Fri Apr 05, 2019 4:18 am
Forum: Runtimes
Topic: Unloading Creature causes lag in Monogame
Replies: 1
Views: 9

Re: Unloading Creature causes lag in Monogame

Hello,
I can investigate when I get the cycles, however you might want to profile it to see where in the C# code it is causing the slowdown first.

Thanks
by chong
Tue Apr 02, 2019 5:36 am
Forum: Runtimes
Topic: Phaser 3 CreaturePack Runtimes
Replies: 0
Views: 8

Phaser 3 CreaturePack Runtimes

First version for Phaser 3 is now up:
https://github.com/kestrelm/Creature_We ... er/Phaser3

Cheers
by chong
Mon Mar 25, 2019 3:36 pm
Forum: Showcase
Topic: Blobby Pixie
Replies: 1
Views: 28

Re: Blobby Pixie

Cool artistic feel + setting!

Cheers
by chong
Sun Mar 24, 2019 5:53 pm
Forum: Editor
Topic: Release 3.60
Replies: 0
Views: 60

Release 3.60

Release Notes for new version Drag & Drop Rig Region Re-ordering You can now drag & drop to re-order region layer orders in Rig mode via the UI Region List Panel Drag & Drop Rig Bone Re-parenting You can now drag & drop to re-parent bones in Rig mode via the UI Bone Treeview Panel Group Region Scal...
by chong
Sat Mar 16, 2019 6:25 am
Forum: Editor
Topic: New user looking for current tutorials
Replies: 1
Views: 27

Re: New user looking for current tutorials

Hello, For the more recent tutorials, I recommend watching the following: https://www.youtube.com/watch?v=fXoE9vUylCM https://www.youtube.com/watch?v=V9qpom5gLrQ https://youtu.be/6LCFDVl2AZM https://youtu.be/YwOKPUmE1XM https://youtu.be/MuYe_Wh5mnc https://youtu.be/DUXRuHeuFZs Most of the concepts f...
by chong
Wed Mar 13, 2019 11:51 pm
Forum: Runtimes
Topic: Creature Unity Events
Replies: 2
Views: 36

Re: Creature Unity Events

Hello, Here is how the events are currently processed: https://github.com/kestrelm/Creature_Unity/blob/a77d81612bedcf845fba5fbff2d1cda58a5451d9/Distro/CreatureGameController.cs#L466 It will go through each event and then trigger the event if there is one at the current frame. It will pass in the nam...
by chong
Tue Mar 12, 2019 5:04 pm
Forum: Editor
Topic: pre sales evaluation and questions for the community
Replies: 3
Views: 44

Re: pre sales evaluation and questions for the community

Thanks for your support of Creature. For your info, Creature is actively being improved upon, the next update will be Rigging focused: 1. Allow Drag + Drop of a selected region mesh so as to change the display order of the meshes in Rig Mode. This is a major feature ( since it requires larger change...