Not sure about a tutorial, but here's a link of what some people have done:
https://twitter.com/retronator/status/1 ... 9187073026
Cheers
Search found 1128 matches
- Mon Jan 18, 2021 11:47 pm
- Forum: Editor
- Topic: Looking for some advice
- Replies: 2
- Views: 50
- Sun Dec 27, 2020 7:42 am
- Forum: Creature3D
- Topic: Release 0.131
- Replies: 0
- Views: 114
Release 0.131
Updates for new release
Convert to FK: New feature on Bone Motors allows you to convert/bake out a single or all Bone Motors into regular FK Knots/Splines animation for further manual tweaking.
Improved Knots Color Scheme: Better color scheme for Animation Knots Editing
Convert to FK: New feature on Bone Motors allows you to convert/bake out a single or all Bone Motors into regular FK Knots/Splines animation for further manual tweaking.
Improved Knots Color Scheme: Better color scheme for Animation Knots Editing
- Thu Dec 24, 2020 7:43 am
- Forum: Editor
- Topic: Animation resizing/scaling
- Replies: 7
- Views: 3896
Re: Animation resizing/scaling
The meshes are independent of the texture ( material ). So you are free to assign any texture you want to the character as long as the UVs are mapped in the same way. This follow standard Game Engine designs of having the mesh separate from its material.
Thanks
Thanks
- Fri Dec 18, 2020 2:46 am
- Forum: Editor
- Topic: Release 3.73
- Replies: 0
- Views: 184
Release 3.73
Release Notes
Pose Capture 4K Monitor Fix Better layout sizing of UI for Pose Capture window for 4K displays
Pose Capture 4K Monitor Fix Better layout sizing of UI for Pose Capture window for 4K displays
- Fri Dec 18, 2020 12:04 am
- Forum: Editor
- Topic: 4k resolution makes some windows too small
- Replies: 10
- Views: 1014
Re: 4k resolution makes some windows too small
Thanks for the info, will take a look to see what is possible for that window.
Thanks
Thanks
- Thu Dec 17, 2020 9:19 am
- Forum: Editor
- Topic: 4k resolution makes some windows too small
- Replies: 10
- Views: 1014
Re: 4k resolution makes some windows too small
Do you have any scaling factor set on your Windows 10 4K display? ( Like 120% or 200%? )
Thanks
Thanks
- Mon Dec 07, 2020 9:02 am
- Forum: Creature3D
- Topic: Release 0.130
- Replies: 1
- Views: 148
Release 0.130
Release Notes Global Rig Transform Widget New Rig module in Rig mode that allows you to globally translate, rotate, scale the entire skeleton Import and Export Custom Rig Templates Export and import your own custom rig templates for your characters. This allows you to quickly re-use previous rigs f...
- Sun Dec 06, 2020 11:37 pm
- Forum: Runtimes
- Topic: Flipping IK Handle Solver [UE4]
- Replies: 3
- Views: 229
Re: Flipping IK Handle Solver [UE4]
Hello, In this case you will need more control than what the original plugin allows. The IK solver is actually exposed for you in the code, you can take a look here: https://github.com/kestrelm/Creature_UE4/blob/2205cb009559a03033a31ab70eafd98e6738070d/CreatureEditorAndPlugin/CreaturePlugin/Source/C...
- Sat Dec 05, 2020 12:28 am
- Forum: Editor
- Topic: Wing Animation Help
- Replies: 3
- Views: 232
Re: Wing Animation Help
Hello,
Just replied with a private message. Please check.
Thanks
Just replied with a private message. Please check.
Thanks
- Fri Dec 04, 2020 12:36 am
- Forum: Runtimes
- Topic: Updated for UE4.26
- Replies: 0
- Views: 130
Updated for UE4.26
UE4 runtimes are now updated to build with UE4.26 ( both standard + CreaturePack ):
https://github.com/kestrelm/Creature_UE4
Thanks
https://github.com/kestrelm/Creature_UE4
Thanks