Search found 22 matches

by furrfire
Wed Jul 25, 2018 9:05 am
Forum: Runtimes
Topic: [UE4] Crash When Building Geometry
Replies: 2
Views: 26

Re: [UE4] Crash When Building Geometry

It works, thank you very much and for the quick service too. :D
by furrfire
Tue Jul 24, 2018 8:44 pm
Forum: Runtimes
Topic: [UE4] Crash When Building Geometry
Replies: 2
Views: 26

[UE4] Crash When Building Geometry

After updating UE4 and the Creature Plugin to 4.20 the UE4 editor crashes when building geometry anytime a creature mesh is placed in a map.
The project compiles with no errors and plays within the editor like normal.
The crash does not occur if the creature mesh is not ticked to be visible.
by furrfire
Wed Jul 04, 2018 8:00 am
Forum: Editor
Topic: Rig mode- ALPHA doesn't save?
Replies: 1
Views: 28

Rig mode- ALPHA doesn't save?

In rig mode- in the regions window on the right- you can set the scale x scale y, angle, and even ALPHA slider bar. When I set the alpha to what I want- it doesn't save it. When I go into animate or even bone test mode- the alpha setting is lost, and it reverts back to 100%. Am I doing something wro...
by furrfire
Tue Jul 03, 2018 3:01 am
Forum: Editor
Topic: Repack Atlus texture crash
Replies: 8
Views: 108

Re: Repack Atlus texture crash

Oh, I finally remembered to post about this- I keep finding a mesh bug.

When sculpting meshes, I will frequently find a floating island of mesh off a ways always to the right and up. Not a major issue, but I hope you find the cause of this bug and squash it someday.
by furrfire
Mon Jun 25, 2018 4:30 am
Forum: Editor
Topic: Repack Atlus texture crash
Replies: 8
Views: 108

Re: Repack Atlus texture crash

Okay, sounds good. 8-)
by furrfire
Mon Jun 25, 2018 3:44 am
Forum: Editor
Topic: Repack Atlus texture crash
Replies: 8
Views: 108

Re: Repack Atlus texture crash

Oh that' isn't quite what I meant by the color changes, I'll try to be more clear--- Let's say on the same atlus you have a red apple and a green apple. after you mesh them--- You repack the texture atlus to a new size and the meshes get assigned to the wrong pieces of art. Green apple gets the red ...
by furrfire
Sun Jun 24, 2018 9:54 pm
Forum: Editor
Topic: Repack Atlus texture crash
Replies: 8
Views: 108

Re: Repack Atlus texture crash

Might be a while for the crash fix? That's okay, I might be one of very few who even ran into this bug. I'm just glad I figured out what was crashing it so I can avoid it going forward. REPACKING ATLUS--- I did a lot more testing today... It keeps assigning meshes to the wrong pieces of art no matte...
by furrfire
Fri Jun 22, 2018 3:38 am
Forum: Editor
Topic: Repack Atlus texture crash
Replies: 8
Views: 108

Repack Atlus texture crash

I am able to crash creature (no error, just hangs then closes out) 100% of the time- if I have a mesh with 0 triangles, then repack the atlus texture to change the size (going up or down in size). Drove me crazy trying to figure out 1 particular file would not let me resize, until I noticed an old u...
by furrfire
Wed Jun 20, 2018 8:53 pm
Forum: Editor
Topic: RIG MODE suggestions
Replies: 5
Views: 117

Re: RIG MODE suggestions

Yeah I completely understand not everyone would want it on. A preference option for it being on by default would be my first choice- as even when I start a new creature project, it's a sure fire thing I'll be doing skin swapping and then I have to go up into the menu on BOTH rig and animation screen...
by furrfire
Wed Jun 20, 2018 8:16 pm
Forum: Editor
Topic: RIG MODE suggestions
Replies: 5
Views: 117

Re: RIG MODE suggestions

Thinking on it more--- possibly make the skin swap window open by default in rig and animation mode or an option in preferences to be on by default? I use skin swapping a lot.