Hi Chong,
Great thanks! Modified and added several events conditioned to the event names. Couldn't see this last night, must have been tired. This functionality is really a great benefit of the creature software and very easy to implement/customise.
Cheers,
Pete
Search found 5 matches
- Thu Mar 14, 2019 8:23 pm
- Forum: Runtimes
- Topic: Creature Unity Events
- Replies: 2
- Views: 5724
- Wed Mar 13, 2019 10:08 pm
- Forum: Runtimes
- Topic: Creature Unity Events
- Replies: 2
- Views: 5724
Creature Unity Events
Dear Chong, I am currently adding some events to trigger colliders and sounds in my animations. My exported creature project holds 8 animations, two of which have events attached to them. In unity I have inherited my character class from CreatureGameAgent. Here I subscribe my function to the event s...
- Sun Feb 10, 2019 10:11 am
- Forum: Runtimes
- Topic: Tuple ambiguous reference error
- Replies: 5
- Views: 8803
Re: Tuple ambiguous reference error
Hi Chong,
Works like a charm, thanks for the quick responses.
Kind Regards,
Pete
Works like a charm, thanks for the quick responses.
Kind Regards,
Pete
- Sat Feb 09, 2019 1:23 pm
- Forum: Runtimes
- Topic: Tuple ambiguous reference error
- Replies: 5
- Views: 8803
Re: Tuple ambiguous reference error
Hi Chong, I'm still struggling with the same namespace conflict. I have used the most up-to-date runtimes and also tried multiple unity 2018 releases, including the most recent. CreaturePack works fine, but the usability is not sufficient for my needs. I have checked the Tuple definition in creature...
- Sun Feb 03, 2019 12:33 pm
- Forum: Runtimes
- Topic: Tuple ambiguous reference error
- Replies: 5
- Views: 8803
Tuple ambiguous reference error
Hi Creature, Just want to say, your software is brilliant! I have been singing its praises to colleagues and friends. It's really added a new dimension to my animations and the learning curve has been very easy. However, I am struggling to import my creature assets into Unity. Tuple is throwing an a...