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- Tue Aug 27, 2019 10:43 am
- Forum: Runtimes
- Topic: Unity state machine animations
- Replies: 1
- Views: 1734
Hi! I love Creature but one thing is holding me back. Namely two things: I use Corgi engine for the game itself. This uses the Animator. This is fine, Unity Creature runtime supports it. But the separate states do not hold an animation object. I see that in the export dir there is like a packMdl dir...