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by Emphy
Tue Aug 27, 2019 10:43 am
Forum: Runtimes
Topic: Unity state machine animations
Replies: 1
Views: 1734

Unity state machine animations

Hi! I love Creature but one thing is holding me back. Namely two things: I use Corgi engine for the game itself. This uses the Animator. This is fine, Unity Creature runtime supports it. But the separate states do not hold an animation object. I see that in the export dir there is like a packMdl dir...