Search found 26 matches

by skydash
Thu Nov 19, 2015 1:19 am
Forum: Editor
Topic: Work and export in actual size of image sources.
Replies: 17
Views: 8962

Re: Work and export in actual size of image sources.

Thank you for response. http://orig00.deviantart.net/e5c4/f/2015/322/b/c/export20151119_no_gpu_supersample_by_skydashstudio-d9h5kla.gif http://sta.sh/0cyx7za0har After I updated Creature. It seem super sample is already enable in post process exporting. I can set delta time too. http://orig15.devian...
by skydash
Tue Nov 17, 2015 7:32 pm
Forum: Editor
Topic: Work and export in actual size of image sources.
Replies: 17
Views: 8962

Re: Work and export in actual size of image sources.

Thank you for response. http://orig09.deviantart.net/9eec/f/2015/321/e/4/08_stretch_postprocess_solved_by_skydashstudio-d9h0oye.png http://orig00.deviantart.net/4b81/f/2015/321/d/0/export_postprocess_none_20151118_by_skydashstudio-d9h0nz0.gif After I updated Creature. It seem image squashing issue i...
by skydash
Tue Nov 17, 2015 3:51 am
Forum: Editor
Topic: Frame rate setting.
Replies: 0
Views: 1716

Frame rate setting.

When I export to gif, If I set delta time = 1. Creature will export all frames with default frames rate. http://orig03.deviantart.net/1e94/f/2015/320/7/2/test_export_deltatime1_by_skydashstudio-d9gyqqh.gif But sometimes, I do not need high frame rate. And I do not want my gif has too big file size. ...
by skydash
Tue Nov 17, 2015 3:32 am
Forum: Editor
Topic: Work and export in actual size of image sources.
Replies: 17
Views: 8962

Re: Work and export in actual size of image sources.

Hello! Thank you for responded. I have tested reference image setting in post process mode. http://orig04.deviantart.net/6978/f/2015/320/e/a/07_stretch_postprocess_by_skydashstudio-d9gymbg.png I can adjust a size almost equal to images sources eventually. But my character is shorter than usual in a ...
by skydash
Sun Nov 15, 2015 6:24 pm
Forum: Editor
Topic: Work and export in actual size of image sources.
Replies: 17
Views: 8962

Work and export in actual size of image sources.

Hello, I am making games assets. http://orig03.deviantart.net/a8d3/f/2015/058/5/f/fairy_flower_animate_20150228_by_skydashstudio-d8jsbf1.gif This is the sample one I made. I animated her dress and hair by drawing frame by frame. I found Creature has an ability to animate soft body, so I tried it. ht...
by skydash
Sun Nov 15, 2015 3:16 am
Forum: Editor
Topic: grid & bones snap to grid
Replies: 3
Views: 2527

Re: grid & bones snap to grid

Grid snapping and numerical bone location setting are also helpful for me.