Search found 26 matches
- Wed May 24, 2017 8:59 am
- Forum: Runtimes
- Topic: how to add a socket to creature mesh component on unreal
- Replies: 0
- Views: 1506
I want to add a socket to bind a weapon on creature mesh component. But I can't find any tutorials about it. Please help me...
I will try. I also want a solution for changing the size of bone.chong wrote: ↑Tue May 23, 2017 5:17 amHello,
Does the Sprite Frame Manager help? Check out the docs here:
http://www.kestrelmoon.com/creaturedocs ... nager.html
I want to make some frame that resize the bone. But I don't know how to do it(I only can change the location and angle of the bone). So I draw it. But I don't know how to add my hand drawn frame in creature. And I made Some frame from after effect, too. So I want to kwon how to add hand drawn frame....
when I export sprite sheet, the creature line up from button. How can I export sprite sheet and line up from top? And in the export dialogue, I can only set x Size, how can I set y Size of the texture?