Search found 1178 matches

by chong
Tue Apr 21, 2015 6:14 pm
Forum: Editor
Topic: Timeline, Bones for Stretching, Sprite Switching
Replies: 3
Views: 8225

Re: Timeline, Bones for Stretching, Sprite Switching

Hello Greg, Btw, the Squash & Stretch video finally finished processing: https://youtu.be/WBbYIPzUtg8 1) Construct 2 support will be require me contacting the Construct 2 guys so that Creature can write out a JSON format compatible with their engine. I am already planning to chat with them on that i...
by chong
Tue Apr 21, 2015 5:18 pm
Forum: Editor
Topic: Timeline, Bones for Stretching, Sprite Switching
Replies: 3
Views: 8225

Re: Timeline, Bones for Stretching, Sprite Switching

Hello Greg, No problem, it has been great answering your queries on Creature. I really appreciate your interest in the tool! 1) The Timeline can be scaled as in magnified/shrunk yes, the control is on the timeline bar itself. A more in depth look at the controls available: http://www.kestrelmoon.com...
by chong
Mon Apr 20, 2015 2:59 am
Forum: Editor
Topic: Animating Without Physics/Motors - By Hand
Replies: 1
Views: 5271

Re: Animating Without Physics/Motors - By Hand

Hello Greg, Creature does not restrict you to set animation by numbers :) By default when you create and rig a character for animation, the entire rig is setup for FK animation. FK animation is the style you are probably referring to as "manual" animation. In the default FK mode which comes with the...
by chong
Sat Apr 18, 2015 5:21 am
Forum: Editor
Topic: Eye Blinks in Standard Version?
Replies: 1
Views: 5231

Re: Eye Blinks in Standard Version?

Hello Greg, The advanced/automated eye blinking tools are only available in the Pro version. However for the Standard version you can still create an eye blinking effect: 1) Use a combination of bones and weighting. You can actually get pretty far with it since bones weighted actually do deform mesh...
by chong
Sat Apr 18, 2015 12:17 am
Forum: Editor
Topic: Which Version are Video Tutorials For?
Replies: 1
Views: 5342

Re: Which Version are Video Tutorials For?

Hello Greg, Thanks for your interest in Creature. I can give you a quick summary of what you get with the Standard vs Pro version: Standard Version ---------------------- Basically, if you want to do bone animation, skinning and want the automated bone motors stuff, get the Standard version. This in...
by chong
Sat Apr 18, 2015 12:10 am
Forum: Editor
Topic: Mesh Functions for Standard Version?
Replies: 1
Views: 5311

Re: Mesh Functions for Standard Version?

Hello Greg, Thanks for your interest in Creature! Let me answer your following questions. 1) Creature does mesh deformation even in the standard version using bone motors. This process is called Skinning. So even though you can't do advanced mesh warping in the standard version, the mesh is still ge...
by chong
Sun Mar 29, 2015 5:30 am
Forum: Editor
Topic: Animation Spline Module now working in Windows!
Replies: 0
Views: 4988

Animation Spline Module now working in Windows!

Hello,
The animation spline module is now functional in windows. Not only that, it is fully GPU accelerated so performance is extremely snappy!
Check out the post here:
http://creatureanimation.tumblr.com
by chong
Tue Mar 24, 2015 2:27 am
Forum: Editor
Topic: Windows Port of Creature
Replies: 0
Views: 4951

Windows Port of Creature

Hello everybody! The Windows port of Creature is going rather well. Right now, I already have the animation playback module running in Windows! Check out the video here: https://www.youtube.com/watch?v=fFz_35-FGMk&feature=youtu.be As always, feel free to sound out on the forums here about anything C...