Search found 1178 matches

by chong
Wed Jun 17, 2015 4:30 pm
Forum: Editor
Topic: non-uniform mesh editing
Replies: 1
Views: 4094

Re: non-uniform mesh editing

Hello, Thanks for your interest in Creature! The mesh compression feature you mentioned works rather well: https://www.youtube.com/watch?v=sso9xBtKczs We are talking about reducing meshes to up to 10% - 20% of the original size (on average) which boosts playback performance by quite a bit. In terms ...
by chong
Sun Jun 14, 2015 6:52 pm
Forum: Editor
Topic: New Powerful Animation Mesh Export Resolution Compression Feature!
Replies: 0
Views: 4428

New Powerful Animation Mesh Export Resolution Compression Feature!

http://creature.kestrelmoon.com/img/remesh-img.png This feature is going to be pushed into the Pro version of Creature very soon: https://www.youtube.com/watch?v=sso9xBtKczs&feature=youtu.be This effectively means you will be able to author at high resolution in Creature and then export out to lowe...
by chong
Sun Jun 14, 2015 4:23 pm
Forum: Editor
Topic: Changes made in "animate" stage are not saved properly.
Replies: 3
Views: 5692

Re: Changes made in "animate" stage are not saved properly.

Hello iwaag,

Thanks for your bug report. Can you send me your attached project file over.
You can upload it onto Dropbox and send me an email at: creature@kestrelmoon.com

Please describe the condition in your email to me to trigger the bug(s).
I will take a look at your bug.

Cheers!
Chong
by chong
Wed Jun 10, 2015 9:54 pm
Forum: Editor
Topic: Mouse Mocap
Replies: 3
Views: 5823

Re: Mouse Mocap

Ok I just added in the Mouse Mocap feature. This is for the Pro version (but enabled for testing in Trial) 1) Update your Creature version to the latest 2) Go into animate Mode. 3) Select either a FK or IK Motor. Then Click Animate->Start Mouse Tracking Record You should see it say "Bone Record Mode...
by chong
Wed Jun 10, 2015 3:50 pm
Forum: Editor
Topic: Mouse Mocap
Replies: 3
Views: 5823

Re: Mouse Mocap

Hello! Thanks for your interest in Creature. Mouse Mocap would not be hard to add at all! I can add it in as a "recording functionality" so you can go in and drag the IK/FK bones around over time. The system will record that curve as you go along. I will add it in for you right now. Stay tuned for t...
by chong
Tue Jun 09, 2015 4:12 pm
Forum: Editor
Topic: Request for Lipsync Motor!
Replies: 8
Views: 10688

Re: Request for Lipsync Motor!

Thanks for the link! I will take a look. I assume you are ok with the lipsyncing functionality being able to basically swap in/out sprites onto your face for example during speaking animations?
by chong
Tue Jun 09, 2015 1:13 am
Forum: Editor
Topic: Request for Lipsync Motor!
Replies: 8
Views: 10688

Re: Request for Lipsync Motor!

Hello there! There are a lot of high end features planned for Creature in the coming months. I cannot promise you 100% that lip syncing will be in since there are quite a few major features my current users want. I will need to do a bit of research in lip syncing first to see how it can be most effi...
by chong
Mon Jun 08, 2015 4:21 pm
Forum: Editor
Topic: Request for Lipsync Motor!
Replies: 8
Views: 10688

Re: Request for Lipsync Motor!

Hello,

I do have plans on adding that feature but right now I have a lot of other features that need to be added first :)
I will keep you posted in the development of this tool.

Cheers!
Chong
by chong
Sun Jun 07, 2015 10:36 pm
Forum: Editor
Topic: low screen resolution
Replies: 12
Views: 16398

Re: low screen resolution

Thank you for your kind words! I would highly recommend you get a higher resolution screen though since a lot of the animation functionality will be much easier :)

In the meantime, I think you can check out the links I just sent you to do a virtual desktop on your windows machine.

Cheers!
Chong
by chong
Sun Jun 07, 2015 9:02 pm
Forum: Editor
Topic: low screen resolution
Replies: 12
Views: 16398

Re: low screen resolution

Hello, So my apologies but Creature was really designed for higher resolution devices since it is animation software. Having said that, I did go in and resize the add region window to make it less tall. However, there will be other screens that need to be altered as well so this might take a bit of ...