Hi! I'm a new Creature user, and native is not my native language.. so excuse me if i misspell something or say something strange.
The thing is that i made some controllers for my animations, which i want to maintain as a common controller among all other animations (for using on a game engine)... but i cannot seem to find a way to maintain them/copy them without having to redo them manually... is it possible?
The primary idea is to have an EYE controller on my character that can follow my main protagonist, so that will be a common controller alongside all animations.
Is there a way to copy a Controller to another Animation?
Re: Is there a way to copy a Controller to another Animation?
Hello,
Currently not right now as this is more complicated thing to implement. However, if you just want to duplicate your current set of motors, you can duplicate from an animation with a set of motors you have and use it from there.
Cheers
Currently not right now as this is more complicated thing to implement. However, if you just want to duplicate your current set of motors, you can duplicate from an animation with a set of motors you have and use it from there.
Cheers