Sorry, I'm a noob here.
I saw our motor (likes the FK) can change the posX/posY or the angle.
But I didn't find how to change the size.
I mean changing the bone's size, it affects the region's size.
This is usually used as Squash and Stretch effect.
If we really didn't have this, I hope it will come to the FK motor.
Thx.
A motor to change bone's size?
Re: A motor to change bone's size?
Hello,
You will need 2 FK motors for this, both translating ( essentially stretching ) the targeted mesh.
Or you can use the Simple Transform Motor per mesh region:
https://www.kestrelmoon.com/creaturedoc ... Motor.html
Thanks
You will need 2 FK motors for this, both translating ( essentially stretching ) the targeted mesh.
Or you can use the Simple Transform Motor per mesh region:
https://www.kestrelmoon.com/creaturedoc ... Motor.html
Thanks
Re: A motor to change bone's size?
Oh, I see, I need more bones and motors to do the different things. thx.chong wrote: ↑Mon Jul 18, 2022 9:47 amHello,
You will need 2 FK motors for this, both translating ( essentially stretching ) the targeted mesh.
Or you can use the Simple Transform Motor per mesh region:
https://www.kestrelmoon.com/creaturedoc ... Motor.html
Thanks
Re: A motor to change bone's size?
Hi chong, thanks for sharing the link, I also was searching for this.
I recently started studying astrology and did not know that the position of the Moon in the birth chart is so important!