Release 3.18

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chong
Posts: 702
Joined: Thu Feb 19, 2015 2:21 am

Release 3.18

Post by chong » Mon Aug 28, 2017 3:49 am

Auto Sprite Swap Sizer New feature in the Mesh Simple Transform Motor now allows for flexible Sprite Swapping Animations with any image size/ratios! This function will automatically size your sprite swaps according to their sizes/ratios, allowing for Sprite Swapping of different images with different image dimensions. (Artwork: Author: David Garay Salazar, Attribution Notice: www.nirdia.com, CC-BY-SA 3.0 )
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Tutorial(s) on new features will be posted onto the YouTube channel soon!

Rig Character Ruler New ruler sizer display in Rig Region Mode now allows for precise Character sizing operations

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Export Frame Range Saving Export Frame Ranges are now saved with the project session

Shifting Animation Knot Linear Preservation Shifting Animation Knots now preserves linear knots at the 2 ends of the shifting range


UI Playback Bug Fixes General stability bug fixes for Playback UI operations

Mesh Simple Transform Motor optimizations Performance Optimizations for Mesh Simple Transform Motor

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