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Release 3.18

Posted: Mon Aug 28, 2017 3:49 am
by chong
Auto Sprite Swap Sizer New feature in the Mesh Simple Transform Motor now allows for flexible Sprite Swapping Animations with any image size/ratios! This function will automatically size your sprite swaps according to their sizes/ratios, allowing for Sprite Swapping of different images with different image dimensions. (Artwork: Author: David Garay Salazar, Attribution Notice:, CC-BY-SA 3.0 )

Tutorial(s) on new features will be posted onto the YouTube channel soon!

Rig Character Ruler New ruler sizer display in Rig Region Mode now allows for precise Character sizing operations


Export Frame Range Saving Export Frame Ranges are now saved with the project session

Shifting Animation Knot Linear Preservation Shifting Animation Knots now preserves linear knots at the 2 ends of the shifting range

UI Playback Bug Fixes General stability bug fixes for Playback UI operations

Mesh Simple Transform Motor optimizations Performance Optimizations for Mesh Simple Transform Motor