FBX Mesh Export Improvements Each region mesh of the character is now exported as a proper character submesh, allowing for much easier material assignment in Game Engines and 3D apps
Hotkeys for Manual Weight Brush Size Assignable hotkeys, defaulting to [ and ], to grow/shrink the manual weight paint brush size
Move Selected Mesh Bug Fix When moving a selected mesh in Mesh Mode, the program now prevents you from moving the mesh beyond the atlas boundary
Custom Hotkeys display fix Fixing Custom Hotkeys panel display issues on certain monitor setups
Discuss issues pertaining to the Creature Animation Editor here.
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