phaser and pixi runtimes doesnt work in safari

Discuss issues pertaining to the various game/web runtimes of Creature here.
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smithchris
Posts: 1
Joined: Sun Nov 01, 2015 4:21 pm

phaser and pixi runtimes doesnt work in safari

Post by smithchris » Sun Nov 01, 2015 4:47 pm

Hi, Im not user of creature and I couldn't find where submit an issue. I just wanted to say that creature examples from http://creature.kestrelmoon.com/more_info_3.html are not working correctly in safari(7.0 (9537.71)).

Error i'm getting: "ReferenceError: Can't find variable: console". I believe its from line 20 of code: "console.log('%s ready!', filename);".

Hope this helps

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: phaser and pixi runtimes doesnt work in safari

Post by chong » Sun Nov 01, 2015 5:00 pm

Hello,

Thanks for the report. Unfortunately I do not have Safari version 7.0.
I just tested it on 2 Macbooks (Macbook Pro and Macbook Air) with newer versions of Safari and they both run.
It also runs on Chrome and Firefox.

Cheers

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