Animation looks squashed in C2

Discuss issues pertaining to the various game/web runtimes of Creature here.
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servusdei
Posts: 5
Joined: Thu Dec 21, 2017 4:13 pm

Animation looks squashed in C2

Post by servusdei » Thu Dec 21, 2017 5:06 pm

First of all thank you for this amazing software.

So I have exported an animation of 3 tentacles to be used in C2. The 3 tentacles are made using one tentacle/mesh:
Image

The creature object in the C2 editor looks like this.
Image

In the preview in the browser the animation size looks squashed because the Creature object has the wrong size.
Image

I don't know what size I should give the creature object so that the animation looks nice.

Thanks.

chong
Posts: 1178
Joined: Thu Feb 19, 2015 2:21 am

Re: Animation looks squashed in C2

Post by chong » Thu Dec 21, 2017 6:18 pm

Hello,

You will need to drag and size the Creature object in C2 manually ( trial and error ) to get the correct sizing ratio.
The issue is because the C2 API for plugin devs like us does not allow any easy way to access the underlying JSON or render meshes in editor mode.
I have already mentioned this on the forums and this limitation prevents us from allowing the user to easily see/visualize how to size their characters.
For now, you will have to size it up manually in C2, press play, and see if it is the correct size.

Cheers

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