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UE4 4.22 LiveSync not working eventhough I'm in Pro Version

Posted: Sat Nov 16, 2019 10:34 am
by AlienDSM
I have a question regarding LiveSync and also C++ logic with Creature. I have download the plugin from the Unreal store(it is updated to 4.22 btw), but I don't see the Livesync functionality on my CreatureMesh. Also, what include header path is for the CreatureMesh and logic? I have dig into the Ue4 source to add the path for the creature but it never gets the methods or references. Am I missing something? do I have to physically add the github runtime onto the plugin folder of my Unreal project? Thanks in advance.

Re: UE4 4.22 LiveSync not working eventhough I'm in Pro Version

Posted: Sat Nov 16, 2019 1:09 pm
by chong
Hello,

You should download the CreaturePlugin from the Github page:
https://github.com/kestrelm/Creature_UE4

That version is updated to UE4.23. Also, LiveSync I believe is for the standard runtime, not the CreaturePack version ( which is the store version ). In summary, try the Github version first.

Thanks

Re: UE4 4.22 LiveSync not working eventhough I'm in Pro Version

Posted: Sat Nov 16, 2019 3:34 pm
by AlienDSM
Oh ok, so basically dont use the store creature pack and put the runtime on the project plugin folder. And also I forgot that I need the ik metadata for the live sync.