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UE4 Swappable Inventory System

Posted: Sun May 03, 2020 9:10 pm
by PDubulous
I saw the tutorial on swapping parts that is built into Creature, but what about doing this in UE4? Is it possible to build a complete inventory swapping system using the output from Creature. I am pretty familiar with Blueprint and thats what I use in UE4. I know there will be some hefty set up done there, but Im usually a 3d guy and Im wondering how it all works with the output from this software. Thanks!

Re: UE4 Swappable Inventory System

Posted: Mon May 04, 2020 8:10 am
by chong
Hello,

You can take a look at the SkinSwap to see if it fits your needs. However, it might be a bit more cumbersome for large numbers of items.

Thanks

Re: UE4 Swappable Inventory System

Posted: Mon May 04, 2020 3:30 pm
by PDubulous
Ill give it a go. Thanks!