I'm planning on combining morph targets with skin swapping to make a gamepad controlled puppet. This is my first basic prototype:
https://www.youtube.com/watch?v=E9yjvklg8Oo
Working on a puppet system in Godot using Morph Targets
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- Posts: 9
- Joined: Wed Apr 14, 2021 3:51 am
Re: Working on a puppet system in Godot using Morph Targets
The dynamic look on your controller puppet is amazing! Pretty impressive stuff...
Cheers
Cheers
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- Posts: 9
- Joined: Wed Apr 14, 2021 3:51 am
Re: Working on a puppet system in Godot using Morph Targets
Thanks. That's just a set of four morph targets. I'm planning on breaking things into more pieces so that I can control the body, eyes, and some appendages separately.