Release 0.132

A place to discuss Creature3D, the Procedural 3D Animation Tool
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Joined: Thu Feb 19, 2015 2:21 am

Release 0.132

Post by chong » Mon Feb 08, 2021 1:31 am

Release notes

Mocap Re-targeting New feature to allow you to import existing BVH mocap animation and re-target your characters animation with the input mocap data. Video Tutorials will be available soon.

BVH Rig Import You can now import an existing rig from a BVH mocap animation asset to use as your character rig

Auto Weight Shapes GUI new controls New controls to allow you to visually drag either the start or end points of each Auto Weight Shape. This improves the Auto Weighting workflow.

Improved Animation Knots Color Scheme A better color scheme for improved constrast for animation keyframe knots.

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Joined: Tue Nov 10, 2020 5:27 pm

Re: Release 0.132

Post by Granada » Tue Feb 09, 2021 2:32 am

Great news ,will try tomorrow .Thank you :)

Windows 10 Pro 64 bit
GeForce RTX™ 2070 GAMING OC 8G
AMD FX (tm)-9590 Eight-core Processor
31.96 GB RAM
3840 x 2160 ,60 Hz

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