Trying to convert project to 4.13. and after downloading the latest plugin and generating Visual Studio files i try to compile the missing .dll-s but I get "fatal error C1083: Cannot open include file: 'glm/glm.hpp': No such file or directory". The 4.12. version and plugin works fine. What to do? Thanks in advance
EDIT: Without changing anything it suddenly doesn't throw the errors and compiles without issues.
Converting to UE4 4.13 problem
Re: Converting to UE4 4.13 problem
Hello,
I just tried it with a brand new UE4.13 project with no issues.
Here's what you should try:
1) Go into your project's Plugins directory and delete CreaturePlugin ( the plugin )
2) Grab from GitHub the latest plugin again
3) Copy that into the Plugins Directory
4) Right click on your .uproject file in your Project directory -> Generate Visual Studio Project Files
5) Double-click on the .uproject file to rebuild and run the project
Cheers
I just tried it with a brand new UE4.13 project with no issues.
Here's what you should try:
1) Go into your project's Plugins directory and delete CreaturePlugin ( the plugin )
2) Grab from GitHub the latest plugin again
3) Copy that into the Plugins Directory
4) Right click on your .uproject file in your Project directory -> Generate Visual Studio Project Files
5) Double-click on the .uproject file to rebuild and run the project
Cheers