UE4 4.22 LiveSync not working eventhough I'm in Pro Version
UE4 4.22 LiveSync not working eventhough I'm in Pro Version
I have a question regarding LiveSync and also C++ logic with Creature. I have download the plugin from the Unreal store(it is updated to 4.22 btw), but I don't see the Livesync functionality on my CreatureMesh. Also, what include header path is for the CreatureMesh and logic? I have dig into the Ue4 source to add the path for the creature but it never gets the methods or references. Am I missing something? do I have to physically add the github runtime onto the plugin folder of my Unreal project? Thanks in advance.
Re: UE4 4.22 LiveSync not working eventhough I'm in Pro Version
Hello,
You should download the CreaturePlugin from the Github page:
https://github.com/kestrelm/Creature_UE4
That version is updated to UE4.23. Also, LiveSync I believe is for the standard runtime, not the CreaturePack version ( which is the store version ). In summary, try the Github version first.
Thanks
You should download the CreaturePlugin from the Github page:
https://github.com/kestrelm/Creature_UE4
That version is updated to UE4.23. Also, LiveSync I believe is for the standard runtime, not the CreaturePack version ( which is the store version ). In summary, try the Github version first.
Thanks
Re: UE4 4.22 LiveSync not working eventhough I'm in Pro Version
Oh ok, so basically dont use the store creature pack and put the runtime on the project plugin folder. And also I forgot that I need the ik metadata for the live sync.