Bug: Mesh overlay blocks the rigging view

Discuss issues pertaining to the Creature Animation Editor here.
Post Reply
fawkes
Posts: 4
Joined: Tue Mar 24, 2020 3:41 pm

Bug: Mesh overlay blocks the rigging view

Post by fawkes » Wed Mar 25, 2020 6:18 am

When the rigging view is opened and a new image is added to it, then the mesh overlay covers the entire image, thus making it impossible to work with.
When I switch back to mesh view and then again back to rigging view, the mesh overlay is gone and visible only on the outline of the image, which is good, but this has to be done every single time a new image is imported.

If you need more details let me know.

chong
Posts: 1055
Joined: Thu Feb 19, 2015 2:21 am

Re: Bug: Mesh overlay blocks the rigging view

Post by chong » Wed Mar 25, 2020 9:18 am

Just posted an update to address this issue. Should hopefully help a bit.

fawkes
Posts: 4
Joined: Tue Mar 24, 2020 3:41 pm

Re: Bug: Mesh overlay blocks the rigging view

Post by fawkes » Thu Mar 26, 2020 7:27 am

:o You fixed it very quickly!
Thanks a lot!

Post Reply